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A region consisting of a large transmission mast in the western area of the world. Adds over 250 new screens and includes creature spawns for all gamemodes, arena unlocks, and some secrets to discover.
A mysterious pantheon, flooded by water leaking from the Drainage System. This hostile region allows for fast travel between the surface and the deepest caves to those who manage to traverse its murky waters.
A relatively small and dark region that connects Shaded Citadel to Chimney Canopy.
Adds a new region connecting Shoreline, 5P, and Depths. An amalgamation of many of the game's unused rooms. Also includes a couple custom unlockable maps for arena mode. Includes Spanish Translation.
A dark and damp region connecting Outskirts, Shoreline and Farm arrays.
An overgrown and humid industrial zone between Drainage System, Shaded Citadel, and Hanging Gardens
Deserted Wastelands is a mysterious desert to the far east, connecting the top of Five Pebbles and Looks to the Moon. With over 540 screens of new content, it is one of Rain Worlds biggest Region Mod.
Aether Ridge is a derelict desalination rig to the north of Sky Islands. This massive structure spans over 450 screens. Includes nine arenas, new music, new lore, new creatures, and more.
An industrial greenhouse connecting Coral Caves and Lush Mire, acting as a sanctuary for many exotic creatures.
A water-themed region connecting Garbage Wastes and Aether Ridge. Features unlockable arenas and a brand new aquatic lizard.
Pilgrims Ascent is a vertical region connecting Garbage Wastes, The Exterior, 5P and Scorched District.
A small hazy mountain range that stretches high above the Garbage wastes littered with ancient caves overgrown with vibrant flora. What wonders might be discovered resting with in.
A mining site between Subterranean and Memory Crypts, with a connection to Underbelly.
A large region connecting shoreline and sky islands. Meant to be played as hunter, Aqueducts presents a challenge in combat.
Also known as The Root 2.0. A new region expanding on Subterranean, and The Exterior, with all new rooms. Made to give exploration focused players more Rain World to discover. Ported to CRS by snoodle
The very cool lower citadel, connecting Shaded Citadel and Drainage System. Trans rights!
Custom threat music for Shaded Citadel!
The ancients didn't build just machines of steel and cities of stone, for the biggest secrets of the universe always hid on what is alive.
A new game+ style mod that reorganizes the game's regions, trying to rekindle the feelings of when you first got lost in Rain World.
An inhospitable desert connecting the Farm Arrays to the Shoreline, left dry only by a huge dam blocking the sea's waters. Made by the Rain World Community.
FishSwallower's scrapped regions. Collected by Solar, assembled by Bro. Contains 8 new regions and over 1000 new screens.
An expansion to Outskirts in multiple places, including a new path to Industrial Complex.
Rain World gets covered by rainbows in order to celebrate diversity among people.
Explore the remnants of an ancient city high above the clouds, ruined by violent dust storms. Connects with The Exterior and 5P, and various other regions depending on your character.
Region expansion by Jevmen & Intrepid. Everyone's favorite region gets expanded with over 100 new screens, new secrets to find and 5 new music tracks by Intikus. Connects with Expanded Outskirts.
Makes the game much harder on all difficulties by changing creature spawns.
A mini simulation to test your movement skills and knowledge. Entrance is in Outskirts. Very non-lore-friendly.
Replaces all of the shelter rooms in the original game to make the shelters more unique and interesting in their designs.
Moonlit Acres is a dark and festive region connecting Shaded Citadel and Farm Arrays, featuring a new lizard type
A shaded ocean between Shoreline, Shaded Citadel, and The Mast, with a long abandoned location on the seafloor.
The Badlands is a region connecting Farm Arrays and Garbage Wastes. It features many secrets and unlockables, including three new arenas..
A small mod that replaces the Wall subregion with a brand new set of 10 rooms inspired by the old pyramid iterator concept. Meant to offer a new experience while keeping a vanilla feel.
A series of airborne mechanical islands between Outskirts, Chimney Canopy, and Shoreline
Fixes a few locations in the game that have missing geometry or visuals for things that are meant to be in the game.
Simple Arena Pack made for testing mod mechanics and development, or getting screenshots and gifs.
A new swampy region that connects Garbage Wastes and Shoreline, ported to CRS by Hangar
THIS IS NOT A REGION. This is a test for publishing mods in CRS. Wearing vulture masks will reflect spears and adds a chance of surviving a hit in the body. Inspired by Enderzilla